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About

ABOUT US

We're not your typical game development studio! While our headquarters are in London, UK, our team is fully remote and made up of people from all over the world.

 

At our studio, we place a strong emphasis on inclusivity and actively work towards building a diverse team. We believe that the best games are created in a positive environment, which is why we also have a 'no crunch' philosophy.

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Our mission is to make our studio the absolute best place to work, where everyone feels valued and appreciated. We are passionately dedicated to crafting games that we love, and we believe that the best conditions are essential for bringing our creative vision to life.

Achievements

OUR ACHIEVEMENTS

Games
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Horror Stories:
PLEASE COMPLY

RELEASED!

PLEASE COMPLY is a game about escaping a room that warns you not to.

Horror Stories: Harvest Hunt

Horror Stories:

Harvest Hunt

Production

Trapped in a cursed village, you’re pitted against a vicious monster. To survive, an appointed Warden must harvest the cornfields and face the monster using stealth, strategy and handcrafted tools. Face new challenges every night while being relentlessly hunted. Can you save your community?

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Horror Stories:
Welcome Home

Pre-production

Welcome Home is a murder mystery set in two timelines in which you play both the murderer in the past and the investigator in the future.

OUR GAMES

Podcast

LEVEL DESIGN PODCAST

We not only make games, we also talk about games! Why not listen to our bi-weekly look at the world of game development through the lens of level design hosted by Mark Drew, Jonny Wilson, Rob McLachlan and Valentina Chrysostomou! Check us out on Anchor, Spotify, Apple Podcasts and most podcatchers out there!

Level Design Podcast
Team

THE TEAM

Our team is small but experienced. While each one of us has a different background in a specific aspect of game development, everyone’s opinion is heard and taken into account no matter their expertise.

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Mark Drew

Director

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Anna Tumurova

Producer & Bizdev

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Tiffany Wild

Senior Programmer

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Valentina Chrysostomou

Creative Lead

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Julia Franz

Social Media Manager

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Credits

Lovely people who worked with us

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Uriel Cordas

Art Lead

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Jay Britton

Community & Marketing Manager

WHY WORK WITH US?

  • Flexible work hours

  • Absolutely no crunch!

  • We strive for diversity and inclusion and do not tolerate any harassment

  • Remote work means you can work from the comfort of your home or anywhere you wish!

  • Duvet days for when you need to snuggle and shut the world out for a day

  • We successfully implemented a 4-day week with Mondays off (full pay)

News

LATEST NEWS

Check out our latest news down below! Sometimes we also have job postings so make sure to apply if you want to work with us!

If you want to see all our posts, click here.

Contact

CONTACT US

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© Villainous Games Studio 2023

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